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Mortal Kombat Wii


Midway Entertainment

Wii


Mortal Kombat Armageddon
(Video Game) Midway Entertainment
Release date: 2007-05-29

Unique Kreate-A-Fatality system gives you the ability to create custom fatalities by stringing together a series of attacks via a series of button combos
Use the Kreate-A-Fighter feature to create and define a fighter's look, abilities and personality
Expanded online features - Improved responsiveness, deeper customizing, expanded Lobby Options and much more


Price: $29.99

Answers

mortal kombat wii. It is really hard to do the super moves or the combo moves. how can i fix this?
Gamer Night #14 - Mortal Kombat - Match One

I mean I press the B button and I do the following movements but the super movements won't appear and i am right infront of the sensor. How can i fix this?
i meant i press A but it won't work for some reason. it's frustrating me.


You might be a little too close to the sensor. Make sure that there are no bright lights anywhere near the t.v. and take a step back. If that's still not working, go into the Wii menu and change the settings for the sensor bar.

Mortal Kombat Wii video


destructoid.com

I want to get Mortal Kombat for Wii, do I need specific controls for this?Thanks?
Compil S17

Hi I am new to wii world, i'm getting the Mortal Kombat game. Is it for two people playing at the same time? Do i also need to get specific controls?

Thanks!


No you can use many different controls you can use a Game cube controller too, I'll use the Gamecube control lot easyer to play. but use the Wiimote for an extra challenge.

IT is four player for when you play motor combat a funny racing mini game. fighting is just two of course.

Mortal Kombat Deception
Midway Entertainment

Price: $39.99

New features and game modes including interactive environments, death trap and free roaming Konquest mode
Also has intense action board games -- plus puzzle games with fatalities
10 character Video BIOS

Mortal Kombat wii help! How can the sensor pick up my super moves?
N64/NES

It's a problem that is strongly ticking me off. It shows that I am doing the super movee but then it doesn't always pick up and when it does pick up I get attack by an opponent and I keep dying that way. Are there any techniques on how to get the sensor to pick up the super moves so it won't cause any delay and sometimes it picks up the wrong super moves I performed. GAH. Also, I can't seem to perform fatalities and I tried but it won't work. I can't rip people's heads or arms off. Please help. Thanks.


I've had a similar problem but I was able to do the super moves without a problem. My problem was when I was trying to do the fatalities, I was standing too far away and the top of wii-mote (where the infared sensor is) was really dirty. Once I cleaned it off and moved a little closer to the tv (about 4 feet) I didn't have a problem. The fatalies can be difficult to do though, as it doesn't always work. Try cleaning off the top of your wii-mote and standing closer to the sensor bar. If that doesn't work, I would call Nintendo for help...1-800-255-3700

Mortal Kombat vs. DC Universe
Midway Entertainment

Price: $19.99

Each character on the roster possesses unique attacks to take down opponents and finishing moves to put them away for good.
All-new fighting mechanics: Freefall Kombat, where players you battle in mid-air while falling from one arena into the next; and Klose Kombat, a brutal up-close fighting mechanic concentrated on progressive damage to fighters.
2-player multiplayer Supports both locally and online.

why is it so hard to do fatalities in mortal kombat wii! help help?
Ed Boon as a Mii

how can i perform the fatalities?


will i have the 11 hits
1. remote: lower half circle toward opponent
2. remote: pull, poke
3. remote: poke, pull
4. remote: toward, away
5. remote: away, toward
6. remote: lower half circle toward opponent
7. remote: up, down
8. remote: upper half circle away from opponent
9. remote: lower half circle toward opponent
10. remote: away, toward
11. remote: toward, away
12. remote pull n nunchuck poke, then remote poke n nunck pull


but if u want the list here is the wedsite...

http://faqs.ign.com/articles/793/793508p 1.html

Nintendo wii-Mortal Kombat Q. How do you get it on Versus so 2 plyrs can play?
mortal kombat wii

Having a hard time getting two people on kombat mode also. Hitting the + button isn't doing it!


dont like answering a question with a question but how do you play that game on the wii? wii is for little kids to get off thier posteriors and excersize during game play. not a battle worthy system in my book.


  • Buy Cheap

  • The Mortal Kombat That Should Have Been [Midway] : ZergWatch Video ...

    Ex-Midway artist Vincent Proce went back to the drawing board for a pitched, but ultimately rejected visual reboot of the developer’s venerable Mortal Kombat franchise, posting the results of that back-to-basics design plan on his personal blog. Proce, who contributed to Midway’s final fighting game ( Mortal Kombat vs. DC Universe ) before being snapped up by Warner Bros, wrote that the re-imagining of the MK franchise proposed “mixing modern muti-player and dismemberment game design with the original fighting mechanic.” The artist’s take on four Mortal Kombat mainstays—Raiden, Kano, Scorpion and Sonya Blade—are dramatic, gritty and, for the most part, a welcome change. Proce describes his Scorpion as “a wraith wearing the yellow blood of the demon” that resurrected him, his Kano as “half Japanese half US military bad ass.” His Sonya, which will likely draw the most criticism, was redesigned as “the daughter of a Texas Ranger who’s sex appeal weakens her opponents while her Special Forces training kicks their asses.” Finally, his Raiden pitch portrays “a god [whose] feet rarely touch the ground.” We’re not sure what direction the Mortal Kombat team is taking the series at its new home, but I’m personally hoping it’s more along these lines—a darker, more dramatic, less comic book-like treatment with a pared down cast—than what we got with Mortal Kombat vs. DC Universe. I enjoyed that game as much as the next guy, but I like my MK with a little less Wonder Woman. Here are the never before seen Mortal Kombat characters… [Vincent Proce Art Blog via GameSetWatch / SRK Forums ]

    ...

    Read more...

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