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Crystal Chronicles Gamecube


Square Enix

Nintendo


Final Fantasy: Crystal Chronicles
(Video Game) Square Enix
Release date: 2004-02-10

Exciting four-player team action, as you hack and slash through a world of monsters
Explore wilderness, caverns, incredible dungeons and more -- gorgeous, realistic graphics in three-quarter perspective
Players can use the GBA screen to access menus, organize their spell spheres, and perform upgrades -- without slowing down the onscreen action


Price: $19.99

Answers

How do you delete people out of your caravan in Final Fantasy Crystal Chronicles on gamecube?
Compil Début Avril 08



Sorry dude but I don't think you can. I think you get them out during parts of the story

Final Fantasy Crystal Chronicles GameCube


Intro to Final Fantasy Crystal Chronicles on the Nintendo GameCube.

I need to know how to beat Final Fantasy Crystal Chronicles for GameCube?
Final Fantasy Crystal Chronicles series

I don't want links, but if that's all you can give me then alright, but I would rather prefer a detailed explanation on how to beat the whole game, there was a person on here once who gave me a word from word explanation on how to beat the desert and get the 4th element.


well, it would take forever to explain so well...i guess im just gonna give you a link :P
http://guides.ign.com/guides/14209899/pa ge_3.html

Final Fantasy Crystal Chronicles: The Crystal Bearers
Square Enix

Price: $29.99

Traverse the terrain, swing from high places or take a swim in a world in which all areas are open for exploration
Encounter the first FINAL FANTASY game developed exclusively for Wii, complete with motion-driven gameplay and intuitive controls accessible for gamers of all levels. Enjoy a variety of actions including flying and third-person shooter style gameplay
With an extra remote, friends and family can jump in to assist the player in times of need in special areas of the game

How do you save in Final Fantasy, Crystal Chronicles on gamecube?
Final Fantasy Crystal Chronicles series



On the map screen, press B (or maybe it's Start) and you'll bring up a menu of things to do. Scroll between the items until you reach Save.

This menu will also let you adjust game settings and read your diary (which you should do somewhat regularly, as you'll need to know things in your diary later).

Final Fantasy Crystal Chronicles for Gamecube?

Ok, I passed the part where you have to get the chalice to the water element. Now I'm stuck in the second area. My chalice is fire and I only found one myrrh tree after defeating the boss at the place where I changed my chalice to fire, but I don't know where to get the earth hotspot to change my chalice to earth so that I can get pass the miasma stream. Any ideas?


Which part of the world are you in? Occasionally, the game will prevent you from passing through the miasma borders to the next area, which forces you to replay levels. Go back to areas you have previously cleared. Every three years (or maybe it's just two...I can't remember), the myrrh tree will replenish itself. You'll know if a level has myrrh for you if you approach it on the menu and the myrrh tree appears green. Beware though, levels are tougher the second and third time through.

If you're near the river, you can pay the riverman to ferry you to the other side....but if you're low level, do NOT go Lynari Desert or the volcano!

Final fantasy crystal chronicles for gamecube question ?

ok on bring a friend mode how do u put 2 people in the game??? i mean this is so confusing and i dont have a gameboy to do that so how do i do 2 players with out a gameboy


You're S.O.L. without at least two GBA's and two GBA/GC link cables. That's the ONLY way to play it with more than one person on the GC. I found that out the hard way when I bought the game too! Hope you've got a friend with two GBA's and two link cables lying around somewhere. Best of luck friend!


  • Buy Cheap

  • Final Fantasy Crystal Chronicles: The Crystal Bearers Impressions ...

    Pick your selling point for the next Final Fantasy on Wii: (Primarily) single-player with a deep story? Sort of is 75% mini-games? Can lift cow and use udders over character’s head to shoot enemies? The last notable game of 2009? I was introduced to Final Fantasy: Crystal Chronicles: The Crystal Bearers last week, discovering quickly that this was not the kind of Crystal Chronicles game I had expected. It is, you see, a single-player game, the first in a splinter line of Final Fantasy games made for Wii platforms and previously designed for four players. The Crystal Bearers is different, set 1000 years after Final Fantasy Crystal Chronicles and putting the player in control of a single hero, a mercenary named Layle. The series’ dwarf race, the Lilty Tribe, have risen to power. The mechanical race, the Yuke, have seemingly been wiped out. I was told by a Square-Enix representative that this game would feel like a “true Final Fantasy” for the Wii. It will have a deep storyline. But it also has real-time combat and was described to me as 75% mini-games. What I saw and played clarified things. I was shown Layle running through a farm, getting pulled into a challenge to pluck all of the vegetables from a field before a clock ran out. A scarecrow was the opponent, shooting at Layle to try to mess him up. So don’t think of “mini-games” in terms of a Mario Party, I realized. Think of them is mid-game challenges. Next, I was shown some combat. Layle ventured to a dusty desert area and enemies attacked. The game is played with a Wii Remote and Nunchuk. The control stick moves the character. The Remote’s pointer is used for telekinesis, to pick up objects and enemies, then toss them. The d-pad on the Remote is used to swivel the camera, the only element of the controls I found hard to handle in the few minutes I played the game. I was told that conversations with non-player-characters will be less than typical for an FF game. Instead, the interactions the player tries to get are “reactions.” You get these from enemies by encountering them. For example, out in that desert area, Layle fought some dog enemies. Once he had a Reaction associated with them, he could get them to stop fighting, run over and, uh, urinate on him. Other Reactions are equally comical, sending enemies into a daze because they’ve had their heads knocked off, for example. It’s all cartoony, done for laughs. Also, somehow, some way, you can take a cow, hold it over Layle’s head, and shoot enemies with its udders. I’m a sucker for the absurd in my games, so, as little as I saw of the Crystal Bearers, I was encouraged. It’s hard to see it as being a “true” Final Fantasy game, but only a longer play session that presents more of the story can verify that claim. I was told that Crystal Bearers does support a co-op mode that allows a second player to use the Remote as an assist, similar to Co-Star mode in Super Mario Galaxy. The game plays swiftly, action-first. It is colorful and has fun visuals, as you can see in these shots. Crystal Bearers may be off some people’s radar, but it will indeed be out this year in North America, the day after Christmas, for the Wii. View original post here: Final Fantasy Crystal Chronicles: The Crystal Bearers Impressions: The Day After Christmas [Wii]

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